You need to consider how you’re actually going to make money out of your invention. You have three main choices: royalties from a company (from now on known as licensing), or becoming an entrepreneur, or forming a joint venture. They can be quite different options but you should make the same strategic move whichever you choose: start a business.
Don’t panic if the last thing you want to do is run a business. Most inventors will prefer, and be right to prefer, licensing. So point one: the business you’ll start will be low cost and relatively risk free. And point two: if you don’t do it your chances of a licensing agreement with a company will range from not very good to nil.
There are basically three ways of exploiting your idea:
Like most individuals, few inventors have much desire to be entrepreneurs. All they want to do is find one or more companies willing to pay them royalties for the use of their idea.
Or, more accurately, for the right to use their IPR. The terms on which those rights are given and received are enshrined in a legally binding licensing agreement. For most inventors, a licensing agreement is the holy grail.
The main reasons why licensing is often the most sensible exploitation option are:
What do you do if you can’t interest a company in a licensing agreement, yet you’re still convinced your idea is a winner? You can give up, or you can consider starting your own business.
We stress 'consider' because not everyone is cut out to run a business and there are many risks even for those who are. Self-employment can be liberating but it has drawbacks too. If you really want to change status from solid citizen to wobbly credit risk, becoming your own boss is a good way of doing it.
That said, becoming an entrepreneur to get a product that you believe in to market should be seen as a positive option, not a last resort. Nor need it mean abandoning your goal of a licensing deal with a company. It can simply mean going out into the market-place for long enough to prove that your product really does sell. Then you go back to companies with the evidence.
Entrepreneurship, enterprise, self-employment, starting in business - call it what you will, there are plenty of books on it so there’s no point duplicating them here. From our own experience only three things really matter:
What if you’ve done the rounds of companies and no one has shown any interest in licensing, but you’re convinced that your best long-term plan is still to place your idea or product with a company? An alternative to starting your own business is another form of entrepreneurship: a joint venture with someone whose expertise and resources you need. That ‘someone’ is most likely to be a company but it could be another individual if - and only if - they have strengths you lack: money, technical or marketing expertise, a business track-record etc.
It could also be a university, as most now have business units looking for opportunities to exploit their own research or specialised resources. If your product has sufficient profit and innovation potential and their expertise can help get it to market, they may be interested in a joint venture. Different universities have different technology interests and areas of special (often world-class) expertise, so you may have to shop around.
The following checklist is partly an action planner and partly a reminder of what matters. If you’re tempted to think ‘I don’t need to do all this stuff’, it may help to point out that we’ve modeled the checklist on questions professionals are very likely to ask if you want their advice, support or money. We therefore have to be stern and say that if you aim to be a respected and successful inventor, you can’t afford to duck any of it.
Raising people and finance
This Project is about improving the resources available to help you exploit your idea.